Anyone interested in team play in PlayerUnderground's Battleground?

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by Floyd
Sun Jul 26, 2015 6:40 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

Update: Debug issues should be fixed. I've yet to test it, but I've made the appropriate suggested changes. Removing the wind proved to be the problem, so I've had to add back a small amount of wind. Again, will have to test. Stamina: appears to be back to normal. Advise if otherwise. AI (other than...
by Floyd
Thu Jul 23, 2015 9:30 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

My advice would be to stay away from the SEM missions (the ones that have the pop up on the upper right), or learn the ones that are too tough. I've not looked into the SEM missions yet as I've been trying to determine where these AI that keep spawning on top of you are coming from. Other than the s...
by Floyd
Wed Jul 22, 2015 5:53 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

Server was down while Windows Server updated and I edited some of the config files (like to remove wind, reduce AI, etc.)

At present, there is no way to run Chernarus (or any other map that utilizes Arma2 textures and buildings) without the All in Arma Terrain Pack. Sorry.
by Floyd
Wed Jul 22, 2015 1:30 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

RE: The Wind

There is something definitely going on with the wind. I'm going to try and edit the weather line and remove the wind entirely and see if that does anything. Otherwise, a report to the epoch forums may be in order.
by Floyd
Tue Jul 21, 2015 7:02 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

I tweaked the A3EAI settings a bit. I reduced random ai spawns and removed their "hunting" instincts and set them to mainly patrol. I also reduced the likelihood that air patrols will spot you (though you haven't mentioned any problems with them). I'd have to check with B-man to see if th...
by Floyd
Tue Jul 21, 2015 6:57 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

I will have a look at the weather. I know with the new update that there were no wind or rain sounds. They devs had turned them down to test animal sounds and failed to turn them back up. I was on for a second a lunch today and noticed there were indeed wind sounds. Perhaps that was fixed. B-man wil...
by Floyd
Tue Jul 21, 2015 1:52 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

I tweaked the A3EAI settings a bit. I reduced random ai spawns and removed their "hunting" instincts and set them to mainly patrol. I also reduced the likelihood that air patrols will spot you (though you haven't mentioned any problems with them). I'd have to check with B-man to see if the...
by Floyd
Tue Jul 21, 2015 1:32 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

Yeah, it sounds like the AI have gone wild. Will check it out. Thanks
by Floyd
Mon Jul 20, 2015 9:48 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

RE: the Parachute... Yes, there are issues with the parachute. I've had the going from 100m to 900m thing happen to me many times. As far as I can tell, that is an issue with the standard Epoch Anti-hack. I've not experienced the problem of being drug across the ground, but then I haven't had a chan...
by Floyd
Sun Jul 19, 2015 6:00 pm
Forum: ARMA 3 Epoch Server
Topic: Epoch Play Test
Replies: 21
Views: 11883

Re: Epoch Play Test

Thanks for the post, Phoenix. I'm assuming you were on the Chernarus server? RE: the weapons dis-appearing. Try to note where you are when you drop them. It could be something as simple as the All in Arma Terrain pack and Chernarus issue of floors. Spawned loot often falls through the floor of some ...

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